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Sunday, February 4, 2024

Ultra-realistic 360° iPhone 14 Case Mockup

February 04, 2024 0

Ultra-realistic 360° iPhone 14 Case Mockup

You can now Elevate Your Product Presentation with the Ultra-Realistic 360° iPhone 14 Case Mockup.

Ultra-Realistic 360 iPhone 14 Case Mockup.
Ultra-Realistic 360 iPhone 14 Case Mockup.

In the dynamic realm of online retail, capturing the attention of potential customers is a game-changer, and compelling visuals play a pivotal role. Today, we're diving into the revolutionary tool that is reshaping the way designers and marketers showcase their iPhone accessories – the Ultra-Realistic 360° iPhone 14 Case Mockup. Join us as we explore the features and advantages of this innovative solution that's taking product presentations to the next level.

Say goodbye to static images and welcome an immersive experience that allows your customers to interact with the product virtually. By enabling a 360° view, this mockup not only captivates your audience but also provides a thorough understanding of the design and features from every angle.

Demo 360° iPhone 14 Case Mockup

By incorporating this tool into your marketing strategy, you can leave a lasting impression on your audience, driving both interest and sales. Seize the opportunity to revolutionize your product presentation – explore the possibilities of the Ultra-Realistic 360° iPhone 14 Case Mockup today.
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Sunday, December 25, 2022

How to Fix Blender Hair Particle not Moving with Armature / Rig

December 25, 2022 0

Blender Hair Particle not Moving with Armature/Rig/Mesh

Hello Blender 3D Artists. Here we will discuss about Blender Hair Particle not Moving with Armature/Rig or Following the Mesh.

This issue is very common if you are modeling your first character in Blender and you want to animate it with Armature and Rig.

If your rigged character's Hair particle system doesn't follow the movement. Worry No More.

Blender Hair Particle not Moving with Armature / Rig
Blender Hair Particle not Moving with Armature / Rig

Topics Covered:

In this Article we will cover the Following Topics;
  • blender hair not moving with armature
  • blender rig not moving mesh

Blender Hair Particle not Moving Solution:

Before moving onto solution first of all make sure that you are parenting the armature to character by (Ctrl+P) with your mess selected and Armature as an active object with automatic weights. Because first make sure you are rigging the character right.

Well the Solution is very simple to fix the Problem of Hair Particle system not working in Pose Mode or Particle system do not follow the mesh in Blender

Step 1:
Select the Mesh You have applied Hair Particle System to.

Step 2:
Go to Modifiers Tab and Make Sure Armature Modifier is above other modifiers.
(The armature modifier needs to be higher on the modifier stack than the particle system).

Fix Hair Particle Not Moving with Armature by changing the modifier position
Fix Hair Particle Not Moving with Armature by changing the modifier position

Step 3:
If You don't know how to move the modifiers up and down.
(You can use the arrows next to the 'X' symbol in modifiers tab to move the modifiers Up and Down.)

Why Hair Particle System Doesn't Follow the Rig:

Understand the Logic so you won't Forget.

Let me explain it to you why this issue comes to most artist. Usually most articles follow the same work flow. Like we first model a character then its hairs then we add armature to it or rigg it in order to animate it. So The Steps we follow which also make sense results in placing the Particle system modifier on the Top and Armature Modifier at the bottom. Which You will have to Manually Fix as i mentioned above how to Fix rigged character's hair/particle system doesn't follow the movement.

In Blender Modifiers Work with the Pattern of Position like Top to Bottom. So Whenever you are adding any modifier or multiple ones please make sure you place them right at positions.

Hope this article about Blender Hair Particle System not Moving with Armature/Rig or Following the Mesh was helpful. Thank You.
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